Variance Rush
Decide if each variance is favourable or unfavourable. You have 60 seconds. Speed and streaks boost your score.
Revenue is favourable when Actual ≥ Budget. Expenses and COGS are favourable when Actual ≤ Budget.
Decide if each variance is favourable or unfavourable. You have 60 seconds. Speed and streaks boost your score.
Revenue is favourable when Actual ≥ Budget. Expenses and COGS are favourable when Actual ≤ Budget.